Friday, July 17, 2015

July 2015 Banlist

Ok, so the Banlist has finally been released. There are about 100 cards on the list, so obviously I'm not going to go through them all, but I am going to talk about some of the additions and removals from the list. The new Banlist also does not affect the previous "10 Cards that Should be Banned/Limited" or "10 Cards that Could Come off the Banlist" posts.

New Forbidden Cards


Card Type- Monster
Level- 4
Previous Status- Legal

It's not often you see a card go from legal to Forbidden in one hit, but this is the first of two on this list. In this case it is its second effect that has gotten it Banned.

-"If a player Ritual Summons using this card, the other player cannot Special Summon while that Ritual Summoned monster is face-up on the field."-

Now, which deck do you think heavily abused this effect? Think of a deck that relies entirely on Ritual Summoning. Bingo. Nekroz. I think Nekroz players died a bit when they saw that. To them, I say this: Oh, you practically lost your auto-win condition? Let me play you the world's saddest song on the world's tiniest violin. Looks like you'll actually have to play the game now.

What Nekroz players would do is they would activate either Kaleidoscope or Mirror and then banish this card from their graveyard as the tribute (as both those ritual spell cards require only one tribute) they would then Ritual Summon as many Nekroz monsters as they could. Nekroz, by the way, are the Pendulums of Ritual Summoning as both Kaleidoscope and Mirror allow the player to just summon as much as they can. Those Ritual monsters all then count as being summoned by using Djinn as the tribute and so as long as they remain on the field, the opponent basically cannot play the game.

Fun fact, Nekroz are relatives of Ice Barriers, Giski's, Mist Valley's, Allies of Justice and Fabled's hence similar names and effects.


Card Type- Xyz Monster
Rank- 4
Previous Status- Legal

Now, when I was looking at legal cards to write my "10 Cards that Should be Banned/Limited" post, Lavalval Chain did not cross my mind. Basically, Chain has been banned by the abuse caused by the Clownblade engine. The engine is called Clownblade because of the two monsters it uses: Performage Tricklown and Heroic Challenger- Thousand Blades. What they player would do is they would Xyz (with Tricklown as material) into Lavalval Chain. They would then detach Tricklown and use the effect of Chain to dump Thousand Blades. They would then get the effect of both Tricklown and Thousand Blades to Special Summon them both at the cost of a mere 1000 Life Points. At that point, they then had access to any Rank 4 Xyz monster they wanted and they could pull this off up to 5 times per turn, Life Points permitting and so it just became too fast and too difficult to deal with, so Chain now becoming Forbidden, Clownblade will stop being a thing, or it will at least be slower to use.

New Limited Cards


Card Type- Monster
Level- 3
Previous Status- Legal

I'd have hit Trish before hitting Shurit. I have a problem with the Nekroz deck as a whole, but I don't have an issue with Shurit, other than it bringing Trish or Brionac to the hand. I don't see this causing too much of a problem for Nekroz players as most were running 1 copy anyway. Losing Djinn is what will hurt the deck more.


Card Type- Synchro Monster
Level- 9
Previous Status- Forbidden

Now, this probably came off the list due to two reasons. 1) No one plays Ice Barriers, and 2) Trishula of Nekroz, which has the same effect, is legal. I think common sense kind of came into play at Konami and they realised that if they had Trishula of Nekroz legal, then they needed Dragon of the Ice Barrier legal as well. and who knows? Maybe with Trish legal, even at 1, Ice Barriers may become more viable now. It will probably a good thing for the Archetype and Ice Barriers might see some more play. 

New Semi-Limited Cards


Card Type- Monster
Level- 4
Previous Status- Limited

Again, I can't see this causing much of an issue. Most of the Meta is already able to deal with one, so 2 shouldn't create too much of an issue for the Meta decks like Nekroz, Qliphort's, etc...

Atlanteans and Mermails aren't really Meta anymore, but having Dragoons at 2 will probably make them a bit more competitive against the top tier Meta. Just have to wait and see.


Card Type- Field Spell
Previous Status- Limited

Dragunity's aren't an issue anymore. No one really plays plays them. They're the Ice Barriers of Dragon-types. What Dragon Ravine is largely used for now is its dumping effect. Could see Dragon Rulers come back, though that deck is pretty much nothing without Blaster. Blue-Eyes decks will probably use this the most I would guess to either Synchro Azure-Eyes or to get out Blue-Eyes Ultimate Dragon (which is one of my personal favourite monsters of all time).

Dragon Ravine is not going to enter the Meta again, unless Dragunity's make a comeback but it's going to sit at the non-Meta, fun level. It's not going to break the game like it did when it was Banned because Dragunity's just don't see any play.

New Legal Cards


Card Type- Synchro Monster
Level- 7
Previous Status- Limited

Alright, this is the only card that I want to talk about from this section. Sure, there's Exchange of the Spirit and Sinister Serpent but I already covered those in the April Banlist discussion. Dark Strike Fighter is the only one that really left-of-field. To me anyway, maybe you expected it, I didn't.

The reason Dark Strike Fighter was Limited (and I think it was Forbidden before that) is because of the FTK/OTK strategy with it. Generally anything that results in an FTK or OTK, unless it's really creative or an instant win condition, gets hit so I don't know why Konami decided that having three copies of Dark Strike Fighter was a good idea because it's just going to be FTK/OTK for days now. Yeah, it hasn't seen much play even when it was Limited and that may have played apart in it being removed from the list, but I'd expect it to go back on there in October

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