With the
next banlist coming out in just over a week, I thought I’d share my thoughts on
what cards should be on the list, but probably won’t be on it. Yes, I know that
the OCG list was released a few weeks ago and that the TCG list is almost
identical, but this list isn’t really time-relevant and neither are the
banlists themselves when you really think about it. I mean, would Witch of the
Black Forest really make difference in today’s game? Would Monster Reborn?
Would Pot of Greed? The answer, at least in my opinion is probably not, though
Reborn would probably need a re-errata so that it could only be used once per
Duel or something like that. I will also do a list of ten cards that I feel
should come off the banlist when I get the time. So here goes.
10. Snipe Hunter
This card
is nasty. As long as you have cards to discard, you essentially have a 2 in 3
shot at destroying one of your opponents cards. Not only that, you can use the
effect more than once per turn. That means that if you fail the first time
around, you can simply discard another card and go again… and again… and again
until you clear your opponents field and on top of that, you can attack with it
after using its effect. It is a 1500 ATK monster so it’s not too damaging in
that respect, but it’s effect is just too powerful and I’d even go so far as to
call it a coward’s card. “Yeah, I don’t like your field so I’m just going to
discard until I destroy it completely”. Yes I know that we have Raigeki to deal
with monsters and there’s Royal Decree that deals with most backrow that can
hurt you, but they’re only limited to either monsters or spells/traps. Snipe
Hunter can target anything on the field.
The reason
it probably won’t be hit is because it doesn’t see a lot of use. It works well
with Dark World’s because they get their effects when discarded, but most Dark
World decks focus on summoning Grapha until they can pull off an OTK or FTK
which is fairly easy to do with the deck, but Snipe Hunter isn’t popular enough
and a lot of players don’t even know it exists, but maybe something will come
along soon and bring it into the game and maybe then it will be hit.
9. Beelze of the Diabolic Dragons
Now, I’m
just going to say now that I am guilty of splashing Beelze in more than a few
decks but I feel that it should be at least limited if not banned simply
because it doesn’t make sense to have it at three. “No you can’t have a card
that lets you add a monster with 1500 DEF or less to your hand, but you can
have three copies of a monster than can’t be destroyed by battle or card
effects”. I mean, really? Does that make any sense to you? And I know what
you’re thinking. “You can Honor Ark it, you can Solemn Warning it, you can Book
of Moon it and then Raigeki. I know. I know you can do that but that is not the
point I’m making. The point I am making is that if you have a monster on the
banlist that adds a monster to the hand as forbidden, then a monster as
powerful as Beelze should be limited at the very least.
Beelze
probably won’t be hit for much the same reason as Snipe Hunter. It’s not
popular, not anymore anyway which I find surprising given how many decks it can
be thrown into. It can in Dark Worlds, it can go in Blackwings, it can go in
Shaddolls. Hell, I’ve seen it thrown into Lightsworn (though it wasn’t a pure
Lightsworn deck). It will probably stay at three for a very long time.
8. Nekroz of Trishula
Anyone
who’s played against Nekroz - and at this point, who hasn’t? – knows how much
of a bitch Trishula is to deal with. Trishula allows the player to banish one
card each from their opponent’s field, hand and graveyard when it is
successfully summoned. There’s not much the opponent can do in response except
chain something that will empty either their hand, field or graveyard. So that
means activating a Localized Tornado or something like that. Compulse won’t
negate Trishula’s effect. Alternatively, Solemn Warning is an option. It has a
discarding effect that activates when another Nekroz monster is targeted by an
opponent’s card effect and negates that effect.
The problem
I have with Trishula is that it is at three. Brionac, who is just as powerful
as Trishula, is at two and that’s probably where Trishula belongs as well. In
my opinion anyway. The reason Trishula won’t be hit is because Nekroz isn’t as
popular anymore. Players are electing to play Igknight’s or some other Pendulum
based deck so unless some new support comes out for Nekroz, I can’t really see
them getting hit.
7. Secret Village of the Spellcasters
This field
spell is nasty to deal with if you’re running a deck that has few or no
Spellcasters. So it’s a perfect counter to Nekroz decks if you can open with it
as I don’t think there’s any Spellcaster-type Nekroz monsters currently. As
good as that is, it gives the user too much advantage, especially if they
follow up with Sorcerer of Dark Magic so their opponent can’t use Spells or
Traps. I know some of you are probably saying “That just makes it a good deck”.
A good deck yes, but does it make for a good duel? No, and I don’t know about
you, but I enjoy a good duel rather than one where I’m locked out by my
opponent.
Village
probably isn’t going to be hit as it is no longer meta anymore, but it could
come back soon with the new BLS support coming out because players will
probably try to lock their opponents out of those new Ritual cards. If it was
to be hit, it wouldn’t go any lower than 2
6. Necrovalley
Another
field spell which should be hit, but probably won’t be. Necrovalley, for those
who don’t know, prevents the opponent from moving cards out of the graveyard.
That effect is supposed to apply to both players, but the user is always
playing a Gravekeeper deck and Gravekeeper cards aren’t affected by this
restriction that Necrovalley imposes.
Gravekeeper’s
are slowly coming back as an anti-meta deck so Necrovalley could potentially be
hit with the banlist after this one, but it isn’t popular enough to be hit in
this list. I think it will go to 2 if it does get hit. It won’t the deck so much,
but it will make the deck easier to counter.
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