Timaeus, Critias and Hermos- The Legendary Dragons- featured in
Yugioh Season 4 (Though I consider it Season 3. I refuse to count Battle City
and Battle City Finals as separate Seasons) Waking the Dragons.
As most players know, Yugi'/Pharaoh's Dragon Timaeus was released
in the game, but Critias and Hermos, Kaiba's and Joey's Dragons respectively,
were never printed... until now.
The Eye of Timaeus
(This card is also always
treated as "Legendary Dragon Timaeus".)
Target 1 "Dark Magician" monster you control; Fusion
Summon 1 Fusion Monster from your Extra Deck that lists that monster on the
field as a Fusion Material Monster, using it as the Fusion Material. You can
only activate 1 "The Eye of Timaeus" per turn.
So I just thought I'd get Timaeus out of the way first. It's
important to note that Timaeus is the strongest of the Dragons, at least in the
monsters he creates and their abilities. These are the monsters that Timaeus is
used to Fusion Summon.
Additionally, "The Eye of Timaeus" doesn't have to to be
used to summon these monsters. It can be used with the Dark Magician to fusion
Dark Paladin or Dark Flare Knight
Amulet Dragon
"Dark Magician"
+ 1 Dragon-Type monster
Must be Fusion Summoned with the above Fusion Material Monsters or
with "The Eye of Timaeus", and cannot be Special Summoned by other
ways. If this card is Special Summoned: Target any number of Spell Cards in any
Graveyard(s) (min. 1); banish those targets, and if you do, this card gains 100
ATK for each card banished by this effect. If this card is destroyed: You can
target 1 Spellcaster-Type monster in your Graveyard; Special Summon that
target.
Even just reading through the effect, you can see the amount of
uses this card has, though the effect is slightly different to the anime's one.
In the anime, Amulet Dragon gained 300 ATK for each Spell Card in Yugi's
Graveyard (he had 8 in total so Amulet Dragon received an extra 2400 ATK)
instead of 100 points. The last effect to summon a Spellcaster from the graveyard
when it is destroyed was not used by the Pharaoh to revive his Dark Magician as
he chose not to activate it.
In the game today though, a lot of spells don't wind up in the
Graveyard, thanks to a majority of spells being Continuous so it could
re-errated to 300 ATK without too much trouble. Again, it's assumed you would
be reviving the Dark Magician, but you could revive any Spellcaster you wanted
including Synchro's and Xyz's
Dark Magician Girl the Dragon Knight
"Dark Magician
Girl" + 1 Dragon-Type monster
Must be Fusion Summoned with the above Fusion Material Monsters or
with "The Eye of Timaeus", and cannot be Special Summoned by other
ways. Once per turn, during either player's turn: You can send 1 card from your
hand to the Graveyard, then target 1 face-up card on the field; destroy that
target.
The Pharaoh played this card twice, in both his duels with Raphael
(Raphael won the first duel, but Yugi sacrificed himself to the Seal of
Orichalcos to save the Pharaoh). The card's anime effect is identical to the
real effect and it's pretty straight forward: discard a card and target one
face up card on the field and destroy it. That can be a monster, spell card,
trap card. So it's a very powerful card. It would absolutely destroy Fire
Formation decks providing you can get this out of course.
The Fang of Critias
(This card is also always
treated as "Legendary Dragon Critias".)
Send, from your hand or your side of the field to the Graveyard, 1
Trap Card listed in the card text of a Fusion Monster that can only be Special
Summoned with "The Fang of Critias" (if that card is Set, reveal it),
then Special Summon that Fusion Monster from your Extra Deck. You can only
activate 1 "The Fang of Critias" per turn.
So, Timaeus has the ability to make his monsters stronger and
destructive and excellent for attacking purposes. Critias can fuse himself with
trap cards, making his monsters perfect for defensive strategies. Critias was
Kaiba's Dragon.
Doom Virus Dragon
Must be Special Summoned
with "The Fang of Critias" by sending "Crush Card Virus"
from your hand or your side of the field to the Graveyard, and cannot be
Special Summoned by other ways. If this card is Special Summoned: Check your
opponent's hand, all monsters they control, and all cards they draw until the
end of your opponent's 3rd turn after this effect's activation, and destroy all
monsters with 1500 or more ATK.
So this card is a basically a monster version of Crush Card Virus
(which lost a lot of its power with the new errata) and with 1900 ATK it's not
particularly difficult to get rid off, but it could certainly ruin your
opponent's field advantage. It also destroys all monsters with 1500 ATK or more
in their hand and/or on the
field. I put that in bold because people forget it includes those on the
field.
Mirror Force Dragon
"The Fang of
Critias" by sending "Mirror Force" from your hand or your side
of the field to the Graveyard, and cannot be Special Summoned by other ways.
During either player's turn, when a monster you control is targeted for an
attack, or by an opponent's card effect: You can destroy all cards your
opponent controls.
This card is not
that difficult to get rid of when you think about it. Raigeki, Dark Hole,
Mirror Force, basically any card that doesn’t target will destroy it. Or if you
can negate its effect. 2800 ATK so it’s a decent beater and is also perfect for
defence.
Tyrant Burst Dragon
Must be Special
Summoned with "The Fang of Critias" by sending "Tyrant
Wing" from your hand or your side of the field to the Graveyard, and
cannot be Special Summoned by other ways. This card can attack all monsters
your opponent controls once each. You can target 1 monster you control; equip
this monster on the field to that target. It gains 400 ATK and DEF. The monster
equipped with this card by this effect can make up to 3 attacks during each
Battle Phase.
This is the
strongest Critias monster of all three of his forms. 2900 ATK and you can equip
him and the equipped Monster can attack 3 times, perfect for an OTK/FTK
strategy.
The Claw of Hermos
(This card is
also always treated as "Legendary Dragon Hermos".)
Send, from your
hand or your side of the field to the Graveyard, 1 monster with the same Type
as 1 Monster Type listed in the card text of a Fusion Monster that can only be
Special Summoned with "The Claw of Hermos" (if that card is Set,
reveal it), then Special Summon that Fusion Monster from your Extra Deck. You
can only activate 1 "The Claw of Hermos" per turn.
Hermos was
Joey’s Dragon and it has a unique ability. Timaeus required certain monsters on
the field to be used while Critias required a certain trap card either on the
field or in the hand to be used. Hermos basically requires any Warrior, Dragon
or Spellcaster either on the field or in the hand, making it extremely
dangerous and versatile.
Time Magic Hammer
Must be Special
Summoned with "The Claw of Hermos" by sending 1 Spellcaster-Type
monster from your hand or your side of the field to the Graveyard, and cannot
be Special Summoned by other ways. If this card is Special Summoned: Target 1
other monster on the field; equip this monster on the field to that target. At
the start of the Damage Step, if the monster equipped with this card by this
effect battles an opponent's monster: You can roll a six-sided die, note the
result, and banish the opponent's monster until the Standby Phase of that many
turns later.
I know Shaddolls
are making great use of this card because nearly all their monsters are
Spellcasters. They usually use Falco or Beast, so if you’re playing against
Shaddolls, use DNA Surgery to prevent or at least delay this card’s summon
because it can be very difficult to deal with. If you’re using this card I highly
recommend using with Tyrant Burst Dragon equipped to the same monster as you
can then banish three of your opponents monsters for a random number of turns.
The effect of Time Magic Hammer also makes the equipped monster invulnerable to
battles because the attacking monster will be banished before the damage step.
Goddess Bow
Must be Special
Summoned with "The Claw of Hermos" by sending 1 Warrior-Type monster
from your hand or your side of the field to the Graveyard, and cannot be
Special Summoned by other ways. If this card is Special Summoned: Target 1
other monster on the field; equip this monster on the field to that target.
Once per Battle Phase, while this card is equipped to monster by this effect,
when an opponent's card or effect resolves, negate that effect, and if you do,
the equipped monster can make a second attack during this Battle Phase.
This card just
makes Nekroz decks even nastier and harder to deal with. Most Nekroz monsters
are warriors, which is what this card needs, so if it was equipped to something
like Trishula, it stops the opponent from activating trap cards or monster
effects during the Battle Phase. So it stops Mirror Force, Dimensional Prison,
Magic Cylinder, Lightsworn Barrier as well as the flip effects of Ryko and
Magician of Faith whose effects must activate so long as there is a target (in
the case of Faith).
Rocket Hermos Cannon
Must be Special
Summoned with "The Claw of Hermos" by sending 1 Warrior-Type monster
from your hand or your side of the field to the Graveyard, and cannot be
Special Summoned by other ways. If this card is Special Summoned: Target 1
other monster on the field; equip this monster on the field to that target. It
can make a second attack during each Battle Phase, also if it attacks a Defense
Position monster, inflict piercing battle damage to your opponent.
Another card
that would lethal in Nekroz decks, especially if it equipped to the same
monster as Goddess Bow, because think about it. Other than destroying both
Goddess Bow and this card, what options does the opponent have? They can’t
destroy it with effects during battle. They can’t go into defence they’ll take
piercing battle damage. So until they draw into Raigeki or Dark Hole or
something like that, what else have they got? Honor Ark maybe, but Nekroz
players usually have Djinns and I know one of them prevents the opponent special
summoning so there’s not a lot of options if they get that combo out.
Red-Eyes Black Dragon Sword
Must be Special
Summoned with "The Claw of Hermos" by sending 1 Dragon-Type monster
from your hand or your side of the field to the Graveyard, and cannot be
Special Summoned by other ways. If this card is Special Summoned: Target 1
other monster on the field; equip this monster on the field to that target. It
gains 1000 ATK. The monster equipped with this card by this effect gains 500
ATK and DEF for each Dragon-Type monster on the field and in the Graveyards.
So this card is
basically an equip version of Dark Paladin and is easier to summon as well but the
monster also gets a DEF bonus as well. Additionally, the equipped monster gets
an automatic 1500 ATK point boost at minimum. Perfect for use in Dragon Rulers,
Dragonuity’s, basically anything that uses Dragons. It can be used against
Dragon decks as well and get very high attack power. Possibly the most
versatile card that Hermos makes.
The Legendary
Dragon cards themselves also make their own monsters when combined with the
spell card Legend of Heart to create Legendary Knight Timaeus, Critias and
Hermos.
Timaeus- Cannot
be Normal Summoned/Set. Must be Special Summoned with "Legend of
Heart", and cannot be Special Summoned by other ways. When this card is
Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish
that target. When this card is targeted for an attack: You can target 1 Spell
Card in your Graveyard; Set that target. The banishing effect includes field
spells and Pendulum monsters in the Pendulum Zones. The targeting effect of
this card includes field spells, but not Pendulum monsters as a) they are not
treated as spell cards when in the graveyard and b) cannot be set in the
Pendulum Zones.
Critias- Cannot
be Normal Summoned/Set. Must be Special Summoned with "Legend of
Heart", and cannot be Special Summoned by other ways. When this card is
Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish
that target. When this card is targeted for an attack: You can target 1 Trap Card
in your Graveyard; Set that target. That Set card can be activated during this
turn. Like Timaeus, the banishing effect includes field spells and Pendulum
monsters in the Pendulum Zones. Very nasty to deal with your opponent (if they’re
the ones running it) can activate traps like Mirror Force or Dimensional Prison
from the graveyard essentially.
Hermos- Cannot
be Normal Summoned/Set. Must be Special Summoned with "Legend of
Heart", and cannot be Special Summoned by other ways. When this card is
Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish
that target. Once per turn, when this card is targeted for an attack: You can
target 1 Effect Monster in your Graveyard; until your next End Phase, this
card's name becomes that target's, and replace this effect with that target's
original effects. Like Timaeus and Critias, the banishing effect includes field
spells and Pendulum monsters in the Pendulum Zones. The second effect gives the
player access to effects like Exploder Dragon, Buster Blader, Wall of Illusion
which, depending on the battle, can be very useful.
The Legendary
Knights also fuse together to create th most difficult monster I have ever
seen: Timaeus the Knight of Destiny.
"Legendary
Knight Timaeus" + "Legendary Knight Hermos" + "Legendary
Knight Critias"
Must be Special
Summoned (from your Extra Deck) by sending the above cards you control to the
Graveyard, and cannot be Special Summoned by other ways. (You do not use
"Polymerization".) This card is unaffected by other card effects. If
this card attacks or is attacked, during damage calculation (in either player's
turn): You can activate this effect once per battle; this card's ATK and DEF
become equal to the ATK of the monster on the field with the highest ATK (your
choice, if tied). When this card is destroyed by battle: You can Special Summon
3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard,
ignoring their Summoning conditions.
There is really
only one way to defeat this card that I can think of and that’s to use Armory
Arm. Timaeus’s effect can’t actually be used more than once. Once its ATK is
set, it stays there regardless of if a stronger monster hits the field, so you
would have to attack with your strongest monster and set the ATK at equal. On your
next turn, Synchro summon Arm and equip it to your most powerful monster and
attack again. Theoretically, it should destroy Timaeus but I haven’t seen it
done so I’m not entirely sure, so I’m classing it as invincible for now until I
see it defeated, but its first effect is actually misleading and may fixed if
they re-errata it.